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Unraid Delete Share

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Remove unRAID Share. If all else fails to remove a share use this command prompt once you have either used SSH or Telnet to connect. I cannot seem to delete a user share even though nothing is in the share. I read an unraid forum post saying to telnet in and mc delete the share Press J to jump to the feed. Unraid is an operating system that brings enterprise-class features for personal and small business applications. Configure your computer systems to maximize performance and capacity using any combination of OS, storage devices, and hardware.

Install

  1. Head to Community Applications. Search for and install SteamCacheBundle.
  2. Next set a fixed IP address. Enter this in the box marked, Fixed IP address. Make sure it's not an IP already in use on your network.
  3. Now enter the same IP address for the LANCACHE_IP variable
  4. Make sure the Data and Logs directories are set to your liking. The Data directory is where all the cache data will be stored.
  5. Now change the CACHE_MEM_SIZE, CACHE_DISK_SIZE and CACHE_MAX_AGE if you wish. The are fairly self explanatory and can be left at default if you want. If your running low on free RAM, consider lowering CACHE_MEM_SIZE. The container wont start if you don't have enough free RAM at start.
  6. The ports must be left as they are. Don't change these!
  7. UPSTREAM_DNS is the IP of the DNS server that will be user for queries that are not handled but Steamcache. Currently it is set to Cloudfare's DNS server.
  8. USE_GENERIC_CACHE must be left set to 'true' No touchy!
  9. The rest of the values can be set to 'true' to disable the caching of that specific service if you so wish. If you want to cache everything, then leave them all blank.
  10. Once the settings are all in order, hit Apply

Testing

Now to test the DNS server within Steamcache. Run the following command on your gaming machine, replacing X.X.X.X with the IP you gave SteamCacheBundle to check the DNS server is working. It should return the same IP.

Terminal (Mac/Linux):
dig @X.X.X.X +short steamcache.cs.steampowered.com

Power Shell (Windows):
Resolve-DnsName steamcache.cs.steampowered.com -server X.X.X.X

Provided this returns the correct IP, update the DNS settings on your gaming machine, to point to the IP you gave SteamCacheBundle. I recommend only setting one DNS server as depending on the OS settings it may choose a DNS server at random.

Windows Instructions
Mac Instructions

You will no longer be able to access the internet on your gaming machine if your unRAID server is off as your machine will be unable to resolve hostnames.

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Unraid

Start a small game downloading in any of the supported game clients you use. (Steam, Origin, UPlay)

Run the following command in an SSH session to your unRAID server

docker exec -it SteamCacheBundle tail -f /data/logs/access.log

This should return lots of text with the word 'Miss' towards the end of the line. This means it is getting the download from Steam servers, not the cache. Leave the SSH session open.

Wait for the download to finish

Uninstall the game then reinstall it

The SSH session should now display the same text but with 'Hit' at the end instead of 'Miss'. This means it's downloading the game from the cache. Your download speed should also be much faster.

At this point your all done! Files in the cache will last for as long as you set CACHE_MAX_AGE to and the cache overall wont exceed this size specified in CACHE_DISK_SIZE.

Source https://squishedmooo.com/the-new-and-easier-all-in-one-steamcache/

Since the latest unRAID update introduced the /mnt/users/docker share, my Docker files seem to be all over the place. I have some there and some in an /appdata share which seems to have scattered them on across the cache and the array.
I wanted to update all my Dockers to use the new /docker share and this is what I needed to do.
It turns out it's not just a matter of updating the AppData Config Path field for each docker - it doesn't seem possible to do that for an installed Docker, (changes don't stick). Instead, it's necessary to go through the worrying process of removing the Docker and reinstalling it!
Here's the steps I followed;
0. Ensure the Community Applications plug-in is installed
1. Backup all Appdata contents
2. Stop Docker

Unraid Delete Share List


3. Set Docker Storage location to /mnt/user/docker
4. Set Default Appdata storage location to /mnt/user/docker/appdata
5. Start Docker but stop any containers whose config path you need to change.
6. Copy the existing contents from /mnt/user/appdata/ to /mnt/user/docker/appdata/
7. Delete the old/soon to be redundant /mnt/user/appdata/. (I also removed the share as I wouldn't need it anymore)
8. One by one, on each docker to be reset, click the remove menu option and confirm that you want to remove the image as well

Unraid Cannot Delete Share


9. Go to Community Applications, click on the 'previous apps' button, find the docker you just removed and click the reinstall button
10. In the template screen, enter the correct appdata path (usually under 'advanced settings')
11. Apply. Rinse & repeat for each container
Unraid Delete Share

Start a small game downloading in any of the supported game clients you use. (Steam, Origin, UPlay)

Run the following command in an SSH session to your unRAID server

docker exec -it SteamCacheBundle tail -f /data/logs/access.log

This should return lots of text with the word 'Miss' towards the end of the line. This means it is getting the download from Steam servers, not the cache. Leave the SSH session open.

Wait for the download to finish

Uninstall the game then reinstall it

The SSH session should now display the same text but with 'Hit' at the end instead of 'Miss'. This means it's downloading the game from the cache. Your download speed should also be much faster.

At this point your all done! Files in the cache will last for as long as you set CACHE_MAX_AGE to and the cache overall wont exceed this size specified in CACHE_DISK_SIZE.

Source https://squishedmooo.com/the-new-and-easier-all-in-one-steamcache/

Since the latest unRAID update introduced the /mnt/users/docker share, my Docker files seem to be all over the place. I have some there and some in an /appdata share which seems to have scattered them on across the cache and the array.
I wanted to update all my Dockers to use the new /docker share and this is what I needed to do.
It turns out it's not just a matter of updating the AppData Config Path field for each docker - it doesn't seem possible to do that for an installed Docker, (changes don't stick). Instead, it's necessary to go through the worrying process of removing the Docker and reinstalling it!
Here's the steps I followed;
0. Ensure the Community Applications plug-in is installed
1. Backup all Appdata contents
2. Stop Docker

Unraid Delete Share List


3. Set Docker Storage location to /mnt/user/docker
4. Set Default Appdata storage location to /mnt/user/docker/appdata
5. Start Docker but stop any containers whose config path you need to change.
6. Copy the existing contents from /mnt/user/appdata/ to /mnt/user/docker/appdata/
7. Delete the old/soon to be redundant /mnt/user/appdata/. (I also removed the share as I wouldn't need it anymore)
8. One by one, on each docker to be reset, click the remove menu option and confirm that you want to remove the image as well

Unraid Cannot Delete Share


9. Go to Community Applications, click on the 'previous apps' button, find the docker you just removed and click the reinstall button
10. In the template screen, enter the correct appdata path (usually under 'advanced settings')
11. Apply. Rinse & repeat for each container
When the containers restart, they should all now be pointing to the /docker share.

Unraid Midnight Commander

One interesting nugget I've picked up over the past while - unless files are in the appdata folder, they don't survive even simple container updates. For example, I like nano as my text editor but any update of my Apache or any other container requires me to re-install it again.



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